Bitr Studio,
We make games.

Based on Mendoza, Argentina. We specialize on accessibility on video-games
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We create our own titles

With three games currently in development, we mainly push the limits of accessibility on video-games, one of our award winning games: Desde la Oscuridad is a non-graphic adventure where we focus on blind players. Me vs everyone Else is a beat'em up type of game that can be played by blind players.

Accessibility on video-games consulting

Guillermo Nuñez, CEO and Founder of Bitr Studio, is an expert on web accessibility since 2003 earning several local and national awards, and works on accessibility for video-games since 2010. Now he is the accessibility referent for Argentina in the Fundav. Currently, developing accessibility guidelines for video-game developers.

Games on demand

So, you have a game that you want to be developed and don't have a team, we can help you make it a reality. Educational or marketing games or even develop your own intellectual property.

Traditional Animation for games

In order to create a better visual impact on our games, we continuously study on our city's best animation school, ESCAAD. We offer this kind of animation for your projects


Desde la Oscuridad

Android, iOS, Audiogame, in development

The award winning game is a non-graphic adventure with a noire setting and supernatural hints. Developed for mobile devices and designed to be played by blind or sighted people.

The player will be on the role of a blind character, in the 1930's on Argentina, trying to solve the disappearance of his boss detective and beginning the path to become one himself, solving his own limitations and fears. The player will be able to interact by taking different decisions and solving puzzles, perceiving the world through the narration and sound, and interacting with it using tactile interactions.

This game is our main project, it is in the final stages of development, estimated to be out in 2020, and we are working on an English version.


DOS 6.22, PC, ASCII Art, C++

This game was developed on the DOS era by our founder, it is his first finished game, so we pot it here, it needs DOS to work


PC, Kinect, Commission

In collaboration with Tasu Tasu D and El zorro Azul, we made this game for the Iscamen to be played on fairs and exhibitions as part of an installation that shows how the Iscamen work to control the Mediterranean fruit fly. This game uses kinect and only can be played on those exhibitions.

Me vs Everyone Else

Android, iOS, beat'em up

Mobile game, on early stages of development, the game is a spin off of old school beat'em up. We take advantage of our experience with Desde la Oscuridad to make this game, that is primarily visual, playable for blind people.

Sable & Sangre

Sable & Sangre

Beat'em up, Arcade, Pixelart

Under development, this game is a beat'em up inspired on the classic Knights of the Round, the game game setting is based on South America's independence, and the idea is that it feels like a Japanese game that was badly translated and with a poor interpretation on the historical events that led to the independence. A lot of pixel art, a lot of smashing buttons.

The game will be installed on one single arcade cabinet, and only there, to be taken on tour.

Get in Touch.


Comandante Fossa 106
Barrio Bombal, Mendoza, Argentina
Phone: +54 9 261 5409346